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Rage of Magic II E-mail
Jul 19, 2006 at 09:21 PM
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Video games, we pretty much all love them in one form or another. Those high-tech graphics, live action, special effects etc just can't be beat. There was a time when there was none of that, side scrolling games were the big thing where you just went and hacked your way through enemy after enemy just to do it all over again on the next level. We used to do this for hours and hours at a time, at least I used to, but I'm old. Games didn't have all the fancy special effect or the need of a $1000 graphics card to play on high settings and resolutions and we didn't care about frame rates, yeah there was a time.... Anyway, today for review I have something that brought back a lot of fond memories for me and I'm sure it will for a lot of you out there, it is called Rage of Magic II. It is like a combination of many of the great things of games of the past like Phantasy Star combined with Golden Axe or even Contra. You want a 'blast from the past', well read on my friends...

 

Rage of Magic II

Reviewed by: Kristofer Brozio AkA Dracos

Sponsor:VGSmart

Official Site: Rage of Magic II 

 

Tech Specs,Features or the Basic Info:


Rage of Magic II is the continuation of Majinwar, an epic fantasy fighting adventure featuring devastating combos, huge super attacks and exciting new power-ups! It's available for Windows NT/2K/XP, Mac OS X and Linux


Game Features:

3 Characters:

Azrael Drow Fighter


Wren Human Paladin


Lucette Halfling Fighter



100 two player arena levels full of bosses.

35 arcade mode levels with intriguing story line.

Compete with the world with online hiscores.

Full and half screen super attacks!

Bonus pickup rage, protection, refractor, ressurection and more.

Hire your own allies and bonuses for the arena.

Auto blocking and block advancing.

Counter attacks and super counter attacks.

Resistant attacks, combo attacks and super combo attacks.

Extra modes and features like fight shows and the gallery.

Two player joystick support (Windows only).

Full screen action-packed adventure!

Big and mean boss characters, with one final boss!


Pickup Bonus:

All bonuses can "pile-on" each other to enhance their effect. For example, having rage will cause your actions to be faster and make you resistent to small attacks. It will make your magic red. If you add refraction it will refract your red magic. With fairies they will also expel red magic and refract when they touch your enemies.


Combo Bonus:

When you hit enemies within one second, without yourself being hit, it will count in the combo counter. The more hits you make in one second without being hit yourself the greater the points you get. You also get a bonus. Some combo hits are very large and can only be achieved by using a super attack or having a refractor bonus or both with many enemies on the screen.


Last-Ditch Bonus:

Players and certain enemies have a "last-ditch" bonus. This is an automatic bonus granted when their health is at 10%. When this bonus is granted they are immune to attacks until they get back up. For example, Azrael will get one super point and rage when he is near death.


Super and Magic Color Bonus:

On the player's status bar there are three purple points. Each one is a super that rises when either the player gets hit, or the player attacks an enemy. Supers are performed by pressed button 4 or pressing buttons 1, 2 and 3 together. Each point of super gives the player more ability to damage, move (walk & run) faster and change the color of their magic. If you have fairies they will also do more damage and their orbit will increase. Sometimes it's useful to NOT use the supers until there are more enemies because the character is already powerful!



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